AchievementsService¶
Service for managing achievements
Inherits: Instance
Properties¶
- UseAchievementSound:
boolean - NotifyAchievements:
boolean
Methods¶
AwardAsync(userID: number, achievementID: number) → nil¶
Award achievement to the user asynchronously.
HasAchievementAsync(userID: number, achievementID: number) → boolean¶
Check if player of ID has the achievement, asynchronously.
Events¶
- GotAchievement: Fires when the local player got an achievement