Player¶
Player represents a user playing the game.
Inherits: NPC
Properties¶
- UserID:
number - CanMove:
boolean - SprintSpeed:
number - Stamina:
number - MaxStamina:
number - UseStamina:
boolean - StaminaRegen:
number - StaminaBurn:
number - RespawnTime:
number - UseHeadTurning:
boolean - UseBubbleChat:
boolean - AutoLoadAppearance:
boolean - NetworkPing:
number - IsAdmin:
boolean - IsCreator:
boolean - ChatColor:
Color - IsLocal:
boolean - IsClimbing:
boolean - ClimbingTruss:
Truss - UserPlatform:
ClientPlatformEnum - Inventory:
Inventory
Methods¶
Jump() → nil¶
Makes the player jump.
Kick(reason: string) → nil¶
Kicks the player from the game with the specified reason.
UnequipTool() → nil¶
Unequips the currently equipped tool of the player.
Respawn() → nil¶
Respawns the player.
ResetAppearance() → nil¶
Resets the player's appearance to the default.
Events¶
- Chatted: Fires when this player chats
- Respawned: Fires when this player has respawned