World¶
Inherits Instance
World is the root object in the Polytoria instance tree. It is the object from which everything is descended.
Static Class
This object is a static class. It can be accessed like this: world.
Additionally, it cannot be created in the creator menu or with Instance.New().
Not newable
This object cannot be created by scripts using Instance.New().
Properties¶
IsLocalTest : boolean¶
Returns true if this current session is being tested locally
IsLegacyWorld : boolean¶
Returns true if this world is being ran from a 1.0 world file.
WorldID : number¶
The ID of the current Polytoria world.
ServerID : number¶
The server ID of the current instance.
UpTime : number¶
The uptime of this game in seconds.
ServerTime : number¶
A synchronized clock that represents the server's current time.
InstanceCount : number¶
The total number of instances currently loaded.
Events¶
Rendered¶
Parameters: ``
Fires every frame after the world has been rendered. The delta parameter is the time between the last frame and the current.